Run Mario Run!

Anyone here who has NOT played a Super Mario game of some sort? Anyone?

I still remember playing Super Mario on our Nintendo in the 1990s and constantly hating on the water levels. Any water level. Hated them.

And I’ll be totally honest with you. I haven’t bought any Mario games for our Wii U, besides Mario Kart 8; which should be a staple in any family. I’m not sure why we haven’t bought others. Possibly because we spend all our money on Lego Dimensions.

But it looks like we have another option coming up next month. I just received the press release from my Nintendo minion and it shows a new Mario game for iPhone and iPad: Super Mario Run.

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Images provided by Nintendo Australia PR

 

For the first time ever, Mario can jump over those pesky turtles, dive down pipes, and keep searching in another castle–all on your iPhone, iPod, or iPad. I think this is going to open up a huge revival in the Super Mario fandom. Watch a whole bunch of geeky parents find an even easier way to bring their spawnlings into the fold.

Well played, Nintendo. This is will definitely continue to bolster your ‘best family gaming company’ rep.

And I don’t care. I’ll still buy the game! The game starts off free to download, with some content available for free. However, if you want to play everything, you need to hand over some gold coins. For the geographically taxed, that’s going to be AUD$14.99.

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Image provided by Nintendo Australia PR

 

Yes, American Minions. You are once again better off with your USD$9.99. And don’t even start, Brits. You only pay GBP7.99. I know it’s only a couple of dollars in the conversion, but it is still a benefit to the company. I’m not surprised (it IS business). I’m just tired of it happening AGAIN.

So what are the mechanics of this game? Well, Mario is always running (just like most parents, amirite?) and you just have to keep the screen moving. Tap to jump, double tap to jump higher, that kind of thing.

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Image provided by Nintendo Australia PR

 

In the design, they really have taken the best bits of almost all the games. Three different modes allow you to play in a more nostalgic/standard setting; compete against others in Toad Rally; or build your own kingdom (which is just cutesy enough to become really competitive amongst the parents spawnlings).

Super Mario Run will be available in the App Store from 15 Dec 2016. Just in time for the Summer Holidays in Australia, and all the crazy travelling families who just happen to have an iPad for the kids. Yeah, you’ll thank me.

No word yet on Android or Google phones as yet. Not my fault (read: not my problem). Take it up with management.

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Image provided by Nintendo Australia PR

 

Too Many Monkeys in the Political Circus

It is going to be a long day, while the world waits for the outcome of the US election. 

It’s easy enough if you’re outside the US to claim “not my circus, not my monkeys”, but let’s be honest. The President of the United States is pretty influential over the rest of the planet. Whatever the outcome, those monkeys are flinging poo at all of us. 

And while I’m eagerly listening out for updates, I am SAHP with EG Zaltu as well. I need a distraction from checking the interwebs every 5min.

So, Zaltu pulled out Too Many Monkeys, a kids tabletop game that seems highly relevant to today. 


Too Many Monkeys is a card game from Game Wright, for 2-6 players. The box says for ages 6yo+, but Zaltu hands me my butt regularly in this game. If they can count, they’ll pick up all the other cards fairly quick. 

Each player starts with six cards face down. They take it in turns drawing cards, looking for the monkeys. When you find a numbered monkey, you substitute it for the face-down card in the equivalent position in front of you. 


There are other cards to help or hinder; Wild Orang Utans are the wild cards and can move around your cards as required, giraffes and elephants are trying to join the party, raccoons raid the trash for any monkeys you need, Skip cards are the bane of my gameplay, and Do Not Disturb can turn any card face down again. 


At the beginning of each round, the winner of the last round removes one card from their face-down collection. Eventually players work their way down to one card, and the Monkey Champion!

It’s a great game for spawnlings, from 3yo Zaltu up to 10yo Sinister and even grumpy Ol’ EG Mum.

And if nothing else, it gives me a happier distraction while I wait for the other monkeys to sort their s….tuff out.


Have a close look at the box and you’ll see the wear-and-tear that comes from years of love and use. This was a gift from friends almost 5 years ago. It has travelled to Borneo, Queensland, and New Zealand. No payment or sponsorship for this one!!

If you like the game reviews, stay tuned–I have just returned from PAX Aust and have some awesome games to share very soon!